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Fresh Start servers, or Classic servers of current MMORPG's allow you to relive the glory days of day 1, the initial rush of players, the inception of the adventure.
but, why does a genre famed for being a 'forever game', appeal to so many when it restarts?
Doesn't 'starting again' defeat the purpose of playing a long term consistent MMORPG game in the first place?
As usual a massive thank you to the supporters on Patreon, sorry I've been away for a while, had some stuff to deal with :)
mmo podcastmmo discussionmmo design
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